Device-Tree bindings for LVDS Display Bridge (ldb) LVDS Display Bridge =================== The LVDS Display Bridge device tree node contains up to two lvds-channel nodes describing each of the two LVDS encoder channels of the bridge. Required properties: - #address-cells : should be <1> - #size-cells : should be <0> - compatible : should be "fsl,imx53-ldb" or "fsl,imx6q-ldb". Both LDB versions are similar, but i.MX6 has an additional multiplexer in the front to select any of the four IPU display interfaces as input for each LVDS channel. - gpr : should be <&gpr> on i.MX53 and i.MX6q. The phandle points to the iomuxc-gpr region containing the LVDS control register. - clocks, clock-names : phandles to the LDB divider and selector clocks and to the display interface selector clocks, as described in Documentation/devicetree/bindings/clock/clock-bindings.txt The following clocks are expected on i.MX53: "di0_pll" - LDB LVDS channel 0 mux "di1_pll" - LDB LVDS channel 1 mux "di0" - LDB LVDS channel 0 gate "di1" - LDB LVDS channel 1 gate "di0_sel" - IPU1 DI0 mux "di1_sel" - IPU1 DI1 mux On i.MX6q the following additional clocks are needed: "di2_sel" - IPU2 DI0 mux "di3_sel" - IPU2 DI1 mux The needed clock numbers for each are documented in Documentation/devicetree/bindings/clock/imx5-clock.txt, and in Documentation/devicetree/bindings/clock/imx6q-clock.txt. Optional properties: - pinctrl-names : should be "default" on i.MX53, not used on i.MX6q - pinctrl-0 : a phandle pointing to LVDS pin settings on i.MX53, not used on i.MX6q - fsl,dual-channel : boolean. if it exists, only LVDS channel 0 should be configured - one input will be distributed on both outputs in dual channel mode LVDS Channel ============ Each LVDS Channel has to contain a display-timings node that describes the video timings for the connected LVDS display. For detailed information, also have a look at Documentation/devicetree/bindings/video/display-timing.txt. Required properties: - reg : should be <0> or <1> - fsl,data-mapping : should be "spwg" or "jeida" This describes how the color bits are laid out in the serialized LVDS signal. - fsl,data-width : should be <18> or <24> - port: A port node with endpoint definitions as defined in Documentation/devicetree/bindings/media/video-interfaces.txt. On i.MX6, there should be four ports (port@[0-3]) that correspond to the four LVDS multiplexer inputs. example: gpr: iomuxc-gpr@53fa8000 { /* ... */ }; ldb: ldb@53fa8008 { #address-cells = <1>; #size-cells = <0>; compatible = "fsl,imx53-ldb"; gpr = <&gpr>; clocks = <&clks 122>, <&clks 120>, <&clks 115>, <&clks 116>, <&clks 123>, <&clks 85>; clock-names = "di0_pll", "di1_pll", "di0_sel", "di1_sel", "di0", "di1"; lvds-channel@0 { reg = <0>; fsl,data-mapping = "spwg"; fsl,data-width = <24>; display-timings { /* ... */ }; port { lvds0_in: endpoint { remote-endpoint = <&ipu_di0_lvds0>; }; }; }; lvds-channel@1 { reg = <1>; fsl,data-mapping = "spwg"; fsl,data-width = <24>; display-timings { /* ... */ }; port { lvds1_in: endpoint { remote-endpoint = <&ipu_di1_lvds1>; }; }; }; };