Revert "ALSA: dice: fix wrong offsets for Dice interface"
authorTakashi Sakamoto <o-takashi@sakamocchi.jp>
Tue, 10 Mar 2015 12:58:48 +0000 (21:58 +0900)
committerTakashi Iwai <tiwai@suse.de>
Tue, 10 Mar 2015 14:26:25 +0000 (15:26 +0100)
This reverts commit 8cdebf71098c07168ef6335e2f1f35d85dbe3049.

The reverted commit breaks out-stream functionality of Dice driver.

Signed-off-by: Takashi Sakamoto <o-takashi@sakamocchi.jp>
Signed-off-by: Takashi Iwai <tiwai@suse.de>
sound/firewire/dice/dice-interface.h
sound/firewire/dice/dice-proc.c

index de7602bd69b569176ab5b41ab9065a0e04c7688a..27b044f84c816f5b4f15efa9782b7c4fbd1a217d 100644 (file)
  */
 #define RX_ISOCHRONOUS                 0x008
 
+/*
+ * Index of first quadlet to be interpreted; read/write.  If > 0, that many
+ * quadlets at the beginning of each data block will be ignored, and all the
+ * audio and MIDI quadlets will follow.
+ */
+#define RX_SEQ_START                   0x00c
+
 /*
  * The number of audio channels; read-only.  There will be one quadlet per
  * channel.
  */
-#define RX_NUMBER_AUDIO                        0x00c
+#define RX_NUMBER_AUDIO                        0x010
 
 /*
  * The number of MIDI ports, 0-8; read-only.  If > 0, there will be one
  * additional quadlet in each data block, following the audio quadlets.
  */
-#define RX_NUMBER_MIDI                 0x010
-
-/*
- * Index of first quadlet to be interpreted; read/write.  If > 0, that many
- * quadlets at the beginning of each data block will be ignored, and all the
- * audio and MIDI quadlets will follow.
- */
-#define RX_SEQ_START                   0x014
+#define RX_NUMBER_MIDI                 0x014
 
 /*
  * Names of all audio channels; read-only.  Quadlets are byte-swapped.  Names
index ecfe20fd4de57868cefff26e8317ec54f180509a..f5c1d1bced59fee2e0012d9a5f96b85553bb53f8 100644 (file)
@@ -99,9 +99,9 @@ static void dice_proc_read(struct snd_info_entry *entry,
                } tx;
                struct {
                        u32 iso;
+                       u32 seq_start;
                        u32 number_audio;
                        u32 number_midi;
-                       u32 seq_start;
                        char names[RX_NAMES_SIZE];
                        u32 ac3_caps;
                        u32 ac3_enable;
@@ -204,10 +204,10 @@ static void dice_proc_read(struct snd_info_entry *entry,
                        break;
                snd_iprintf(buffer, "rx %u:\n", stream);
                snd_iprintf(buffer, "  iso channel: %d\n", (int)buf.rx.iso);
+               snd_iprintf(buffer, "  sequence start: %u\n", buf.rx.seq_start);
                snd_iprintf(buffer, "  audio channels: %u\n",
                            buf.rx.number_audio);
                snd_iprintf(buffer, "  midi ports: %u\n", buf.rx.number_midi);
-               snd_iprintf(buffer, "  sequence start: %u\n", buf.rx.seq_start);
                if (quadlets >= 68) {
                        dice_proc_fixup_string(buf.rx.names, RX_NAMES_SIZE);
                        snd_iprintf(buffer, "  names: %s\n", buf.rx.names);