Merge branch 'clockevents/fixes' of git://git.linaro.org/people/daniel.lezcano/linux...
[linux-drm-fsl-dcu.git] / drivers / gpu / drm / radeon / radeon_fence.c
1 /*
2  * Copyright 2009 Jerome Glisse.
3  * All Rights Reserved.
4  *
5  * Permission is hereby granted, free of charge, to any person obtaining a
6  * copy of this software and associated documentation files (the
7  * "Software"), to deal in the Software without restriction, including
8  * without limitation the rights to use, copy, modify, merge, publish,
9  * distribute, sub license, and/or sell copies of the Software, and to
10  * permit persons to whom the Software is furnished to do so, subject to
11  * the following conditions:
12  *
13  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
14  * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
15  * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
16  * THE COPYRIGHT HOLDERS, AUTHORS AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM,
17  * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
18  * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
19  * USE OR OTHER DEALINGS IN THE SOFTWARE.
20  *
21  * The above copyright notice and this permission notice (including the
22  * next paragraph) shall be included in all copies or substantial portions
23  * of the Software.
24  *
25  */
26 /*
27  * Authors:
28  *    Jerome Glisse <glisse@freedesktop.org>
29  *    Dave Airlie
30  */
31 #include <linux/seq_file.h>
32 #include <linux/atomic.h>
33 #include <linux/wait.h>
34 #include <linux/kref.h>
35 #include <linux/slab.h>
36 #include <linux/firmware.h>
37 #include <drm/drmP.h>
38 #include "radeon_reg.h"
39 #include "radeon.h"
40 #include "radeon_trace.h"
41
42 /*
43  * Fences
44  * Fences mark an event in the GPUs pipeline and are used
45  * for GPU/CPU synchronization.  When the fence is written,
46  * it is expected that all buffers associated with that fence
47  * are no longer in use by the associated ring on the GPU and
48  * that the the relevant GPU caches have been flushed.  Whether
49  * we use a scratch register or memory location depends on the asic
50  * and whether writeback is enabled.
51  */
52
53 /**
54  * radeon_fence_write - write a fence value
55  *
56  * @rdev: radeon_device pointer
57  * @seq: sequence number to write
58  * @ring: ring index the fence is associated with
59  *
60  * Writes a fence value to memory or a scratch register (all asics).
61  */
62 static void radeon_fence_write(struct radeon_device *rdev, u32 seq, int ring)
63 {
64         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
65         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
66                 if (drv->cpu_addr) {
67                         *drv->cpu_addr = cpu_to_le32(seq);
68                 }
69         } else {
70                 WREG32(drv->scratch_reg, seq);
71         }
72 }
73
74 /**
75  * radeon_fence_read - read a fence value
76  *
77  * @rdev: radeon_device pointer
78  * @ring: ring index the fence is associated with
79  *
80  * Reads a fence value from memory or a scratch register (all asics).
81  * Returns the value of the fence read from memory or register.
82  */
83 static u32 radeon_fence_read(struct radeon_device *rdev, int ring)
84 {
85         struct radeon_fence_driver *drv = &rdev->fence_drv[ring];
86         u32 seq = 0;
87
88         if (likely(rdev->wb.enabled || !drv->scratch_reg)) {
89                 if (drv->cpu_addr) {
90                         seq = le32_to_cpu(*drv->cpu_addr);
91                 } else {
92                         seq = lower_32_bits(atomic64_read(&drv->last_seq));
93                 }
94         } else {
95                 seq = RREG32(drv->scratch_reg);
96         }
97         return seq;
98 }
99
100 /**
101  * radeon_fence_emit - emit a fence on the requested ring
102  *
103  * @rdev: radeon_device pointer
104  * @fence: radeon fence object
105  * @ring: ring index the fence is associated with
106  *
107  * Emits a fence command on the requested ring (all asics).
108  * Returns 0 on success, -ENOMEM on failure.
109  */
110 int radeon_fence_emit(struct radeon_device *rdev,
111                       struct radeon_fence **fence,
112                       int ring)
113 {
114         /* we are protected by the ring emission mutex */
115         *fence = kmalloc(sizeof(struct radeon_fence), GFP_KERNEL);
116         if ((*fence) == NULL) {
117                 return -ENOMEM;
118         }
119         kref_init(&((*fence)->kref));
120         (*fence)->rdev = rdev;
121         (*fence)->seq = ++rdev->fence_drv[ring].sync_seq[ring];
122         (*fence)->ring = ring;
123         radeon_fence_ring_emit(rdev, ring, *fence);
124         trace_radeon_fence_emit(rdev->ddev, (*fence)->seq);
125         return 0;
126 }
127
128 /**
129  * radeon_fence_process - process a fence
130  *
131  * @rdev: radeon_device pointer
132  * @ring: ring index the fence is associated with
133  *
134  * Checks the current fence value and wakes the fence queue
135  * if the sequence number has increased (all asics).
136  */
137 void radeon_fence_process(struct radeon_device *rdev, int ring)
138 {
139         uint64_t seq, last_seq, last_emitted;
140         unsigned count_loop = 0;
141         bool wake = false;
142
143         /* Note there is a scenario here for an infinite loop but it's
144          * very unlikely to happen. For it to happen, the current polling
145          * process need to be interrupted by another process and another
146          * process needs to update the last_seq btw the atomic read and
147          * xchg of the current process.
148          *
149          * More over for this to go in infinite loop there need to be
150          * continuously new fence signaled ie radeon_fence_read needs
151          * to return a different value each time for both the currently
152          * polling process and the other process that xchg the last_seq
153          * btw atomic read and xchg of the current process. And the
154          * value the other process set as last seq must be higher than
155          * the seq value we just read. Which means that current process
156          * need to be interrupted after radeon_fence_read and before
157          * atomic xchg.
158          *
159          * To be even more safe we count the number of time we loop and
160          * we bail after 10 loop just accepting the fact that we might
161          * have temporarly set the last_seq not to the true real last
162          * seq but to an older one.
163          */
164         last_seq = atomic64_read(&rdev->fence_drv[ring].last_seq);
165         do {
166                 last_emitted = rdev->fence_drv[ring].sync_seq[ring];
167                 seq = radeon_fence_read(rdev, ring);
168                 seq |= last_seq & 0xffffffff00000000LL;
169                 if (seq < last_seq) {
170                         seq &= 0xffffffff;
171                         seq |= last_emitted & 0xffffffff00000000LL;
172                 }
173
174                 if (seq <= last_seq || seq > last_emitted) {
175                         break;
176                 }
177                 /* If we loop over we don't want to return without
178                  * checking if a fence is signaled as it means that the
179                  * seq we just read is different from the previous on.
180                  */
181                 wake = true;
182                 last_seq = seq;
183                 if ((count_loop++) > 10) {
184                         /* We looped over too many time leave with the
185                          * fact that we might have set an older fence
186                          * seq then the current real last seq as signaled
187                          * by the hw.
188                          */
189                         break;
190                 }
191         } while (atomic64_xchg(&rdev->fence_drv[ring].last_seq, seq) > seq);
192
193         if (wake)
194                 wake_up_all(&rdev->fence_queue);
195 }
196
197 /**
198  * radeon_fence_destroy - destroy a fence
199  *
200  * @kref: fence kref
201  *
202  * Frees the fence object (all asics).
203  */
204 static void radeon_fence_destroy(struct kref *kref)
205 {
206         struct radeon_fence *fence;
207
208         fence = container_of(kref, struct radeon_fence, kref);
209         kfree(fence);
210 }
211
212 /**
213  * radeon_fence_seq_signaled - check if a fence sequence number has signaled
214  *
215  * @rdev: radeon device pointer
216  * @seq: sequence number
217  * @ring: ring index the fence is associated with
218  *
219  * Check if the last signaled fence sequnce number is >= the requested
220  * sequence number (all asics).
221  * Returns true if the fence has signaled (current fence value
222  * is >= requested value) or false if it has not (current fence
223  * value is < the requested value.  Helper function for
224  * radeon_fence_signaled().
225  */
226 static bool radeon_fence_seq_signaled(struct radeon_device *rdev,
227                                       u64 seq, unsigned ring)
228 {
229         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
230                 return true;
231         }
232         /* poll new last sequence at least once */
233         radeon_fence_process(rdev, ring);
234         if (atomic64_read(&rdev->fence_drv[ring].last_seq) >= seq) {
235                 return true;
236         }
237         return false;
238 }
239
240 /**
241  * radeon_fence_signaled - check if a fence has signaled
242  *
243  * @fence: radeon fence object
244  *
245  * Check if the requested fence has signaled (all asics).
246  * Returns true if the fence has signaled or false if it has not.
247  */
248 bool radeon_fence_signaled(struct radeon_fence *fence)
249 {
250         if (!fence) {
251                 return true;
252         }
253         if (fence->seq == RADEON_FENCE_SIGNALED_SEQ) {
254                 return true;
255         }
256         if (radeon_fence_seq_signaled(fence->rdev, fence->seq, fence->ring)) {
257                 fence->seq = RADEON_FENCE_SIGNALED_SEQ;
258                 return true;
259         }
260         return false;
261 }
262
263 /**
264  * radeon_fence_any_seq_signaled - check if any sequence number is signaled
265  *
266  * @rdev: radeon device pointer
267  * @seq: sequence numbers
268  *
269  * Check if the last signaled fence sequnce number is >= the requested
270  * sequence number (all asics).
271  * Returns true if any has signaled (current value is >= requested value)
272  * or false if it has not. Helper function for radeon_fence_wait_seq.
273  */
274 static bool radeon_fence_any_seq_signaled(struct radeon_device *rdev, u64 *seq)
275 {
276         unsigned i;
277
278         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
279                 if (seq[i] && radeon_fence_seq_signaled(rdev, seq[i], i))
280                         return true;
281         }
282         return false;
283 }
284
285 /**
286  * radeon_fence_wait_seq - wait for a specific sequence numbers
287  *
288  * @rdev: radeon device pointer
289  * @target_seq: sequence number(s) we want to wait for
290  * @intr: use interruptable sleep
291  * @lock_ring: whether the ring should be locked or not
292  *
293  * Wait for the requested sequence number(s) to be written by any ring
294  * (all asics).  Sequnce number array is indexed by ring id.
295  * @intr selects whether to use interruptable (true) or non-interruptable
296  * (false) sleep when waiting for the sequence number.  Helper function
297  * for radeon_fence_wait_*().
298  * Returns 0 if the sequence number has passed, error for all other cases.
299  * -EDEADLK is returned when a GPU lockup has been detected.
300  */
301 static int radeon_fence_wait_seq(struct radeon_device *rdev, u64 *target_seq,
302                                  bool intr, bool lock_ring)
303 {
304         uint64_t last_seq[RADEON_NUM_RINGS];
305         bool signaled;
306         int i, r;
307
308         while (!radeon_fence_any_seq_signaled(rdev, target_seq)) {
309
310                 /* Save current sequence values, used to check for GPU lockups */
311                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
312                         if (!target_seq[i])
313                                 continue;
314
315                         last_seq[i] = atomic64_read(&rdev->fence_drv[i].last_seq);
316                         trace_radeon_fence_wait_begin(rdev->ddev, target_seq[i]);
317                         radeon_irq_kms_sw_irq_get(rdev, i);
318                 }
319
320                 if (intr) {
321                         r = wait_event_interruptible_timeout(rdev->fence_queue, (
322                                 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
323                                  || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
324                 } else {
325                         r = wait_event_timeout(rdev->fence_queue, (
326                                 (signaled = radeon_fence_any_seq_signaled(rdev, target_seq))
327                                  || rdev->needs_reset), RADEON_FENCE_JIFFIES_TIMEOUT);
328                 }
329
330                 for (i = 0; i < RADEON_NUM_RINGS; ++i) {
331                         if (!target_seq[i])
332                                 continue;
333
334                         radeon_irq_kms_sw_irq_put(rdev, i);
335                         trace_radeon_fence_wait_end(rdev->ddev, target_seq[i]);
336                 }
337
338                 if (unlikely(r < 0))
339                         return r;
340
341                 if (unlikely(!signaled)) {
342                         if (rdev->needs_reset)
343                                 return -EDEADLK;
344
345                         /* we were interrupted for some reason and fence
346                          * isn't signaled yet, resume waiting */
347                         if (r)
348                                 continue;
349
350                         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
351                                 if (!target_seq[i])
352                                         continue;
353
354                                 if (last_seq[i] != atomic64_read(&rdev->fence_drv[i].last_seq))
355                                         break;
356                         }
357
358                         if (i != RADEON_NUM_RINGS)
359                                 continue;
360
361                         if (lock_ring)
362                                 mutex_lock(&rdev->ring_lock);
363
364                         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
365                                 if (!target_seq[i])
366                                         continue;
367
368                                 if (radeon_ring_is_lockup(rdev, i, &rdev->ring[i]))
369                                         break;
370                         }
371
372                         if (i < RADEON_NUM_RINGS) {
373                                 /* good news we believe it's a lockup */
374                                 dev_warn(rdev->dev, "GPU lockup (waiting for "
375                                          "0x%016llx last fence id 0x%016llx on"
376                                          " ring %d)\n",
377                                          target_seq[i], last_seq[i], i);
378
379                                 /* remember that we need an reset */
380                                 rdev->needs_reset = true;
381                                 if (lock_ring)
382                                         mutex_unlock(&rdev->ring_lock);
383                                 wake_up_all(&rdev->fence_queue);
384                                 return -EDEADLK;
385                         }
386
387                         if (lock_ring)
388                                 mutex_unlock(&rdev->ring_lock);
389                 }
390         }
391         return 0;
392 }
393
394 /**
395  * radeon_fence_wait - wait for a fence to signal
396  *
397  * @fence: radeon fence object
398  * @intr: use interruptable sleep
399  *
400  * Wait for the requested fence to signal (all asics).
401  * @intr selects whether to use interruptable (true) or non-interruptable
402  * (false) sleep when waiting for the fence.
403  * Returns 0 if the fence has passed, error for all other cases.
404  */
405 int radeon_fence_wait(struct radeon_fence *fence, bool intr)
406 {
407         uint64_t seq[RADEON_NUM_RINGS] = {};
408         int r;
409
410         if (fence == NULL) {
411                 WARN(1, "Querying an invalid fence : %p !\n", fence);
412                 return -EINVAL;
413         }
414
415         seq[fence->ring] = fence->seq;
416         if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
417                 return 0;
418
419         r = radeon_fence_wait_seq(fence->rdev, seq, intr, true);
420         if (r)
421                 return r;
422
423         fence->seq = RADEON_FENCE_SIGNALED_SEQ;
424         return 0;
425 }
426
427 /**
428  * radeon_fence_wait_any - wait for a fence to signal on any ring
429  *
430  * @rdev: radeon device pointer
431  * @fences: radeon fence object(s)
432  * @intr: use interruptable sleep
433  *
434  * Wait for any requested fence to signal (all asics).  Fence
435  * array is indexed by ring id.  @intr selects whether to use
436  * interruptable (true) or non-interruptable (false) sleep when
437  * waiting for the fences. Used by the suballocator.
438  * Returns 0 if any fence has passed, error for all other cases.
439  */
440 int radeon_fence_wait_any(struct radeon_device *rdev,
441                           struct radeon_fence **fences,
442                           bool intr)
443 {
444         uint64_t seq[RADEON_NUM_RINGS];
445         unsigned i, num_rings = 0;
446         int r;
447
448         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
449                 seq[i] = 0;
450
451                 if (!fences[i]) {
452                         continue;
453                 }
454
455                 seq[i] = fences[i]->seq;
456                 ++num_rings;
457
458                 /* test if something was allready signaled */
459                 if (seq[i] == RADEON_FENCE_SIGNALED_SEQ)
460                         return 0;
461         }
462
463         /* nothing to wait for ? */
464         if (num_rings == 0)
465                 return -ENOENT;
466
467         r = radeon_fence_wait_seq(rdev, seq, intr, true);
468         if (r) {
469                 return r;
470         }
471         return 0;
472 }
473
474 /**
475  * radeon_fence_wait_locked - wait for a fence to signal
476  *
477  * @fence: radeon fence object
478  *
479  * Wait for the requested fence to signal (all asics).
480  * Returns 0 if the fence has passed, error for all other cases.
481  */
482 int radeon_fence_wait_locked(struct radeon_fence *fence)
483 {
484         uint64_t seq[RADEON_NUM_RINGS] = {};
485         int r;
486
487         if (fence == NULL) {
488                 WARN(1, "Querying an invalid fence : %p !\n", fence);
489                 return -EINVAL;
490         }
491
492         seq[fence->ring] = fence->seq;
493         if (seq[fence->ring] == RADEON_FENCE_SIGNALED_SEQ)
494                 return 0;
495
496         r = radeon_fence_wait_seq(fence->rdev, seq, false, false);
497         if (r)
498                 return r;
499
500         fence->seq = RADEON_FENCE_SIGNALED_SEQ;
501         return 0;
502 }
503
504 /**
505  * radeon_fence_wait_next_locked - wait for the next fence to signal
506  *
507  * @rdev: radeon device pointer
508  * @ring: ring index the fence is associated with
509  *
510  * Wait for the next fence on the requested ring to signal (all asics).
511  * Returns 0 if the next fence has passed, error for all other cases.
512  * Caller must hold ring lock.
513  */
514 int radeon_fence_wait_next_locked(struct radeon_device *rdev, int ring)
515 {
516         uint64_t seq[RADEON_NUM_RINGS] = {};
517
518         seq[ring] = atomic64_read(&rdev->fence_drv[ring].last_seq) + 1ULL;
519         if (seq[ring] >= rdev->fence_drv[ring].sync_seq[ring]) {
520                 /* nothing to wait for, last_seq is
521                    already the last emited fence */
522                 return -ENOENT;
523         }
524         return radeon_fence_wait_seq(rdev, seq, false, false);
525 }
526
527 /**
528  * radeon_fence_wait_empty_locked - wait for all fences to signal
529  *
530  * @rdev: radeon device pointer
531  * @ring: ring index the fence is associated with
532  *
533  * Wait for all fences on the requested ring to signal (all asics).
534  * Returns 0 if the fences have passed, error for all other cases.
535  * Caller must hold ring lock.
536  */
537 int radeon_fence_wait_empty_locked(struct radeon_device *rdev, int ring)
538 {
539         uint64_t seq[RADEON_NUM_RINGS] = {};
540         int r;
541
542         seq[ring] = rdev->fence_drv[ring].sync_seq[ring];
543         if (!seq[ring])
544                 return 0;
545
546         r = radeon_fence_wait_seq(rdev, seq, false, false);
547         if (r) {
548                 if (r == -EDEADLK)
549                         return -EDEADLK;
550
551                 dev_err(rdev->dev, "error waiting for ring[%d] to become idle (%d)\n",
552                         ring, r);
553         }
554         return 0;
555 }
556
557 /**
558  * radeon_fence_ref - take a ref on a fence
559  *
560  * @fence: radeon fence object
561  *
562  * Take a reference on a fence (all asics).
563  * Returns the fence.
564  */
565 struct radeon_fence *radeon_fence_ref(struct radeon_fence *fence)
566 {
567         kref_get(&fence->kref);
568         return fence;
569 }
570
571 /**
572  * radeon_fence_unref - remove a ref on a fence
573  *
574  * @fence: radeon fence object
575  *
576  * Remove a reference on a fence (all asics).
577  */
578 void radeon_fence_unref(struct radeon_fence **fence)
579 {
580         struct radeon_fence *tmp = *fence;
581
582         *fence = NULL;
583         if (tmp) {
584                 kref_put(&tmp->kref, radeon_fence_destroy);
585         }
586 }
587
588 /**
589  * radeon_fence_count_emitted - get the count of emitted fences
590  *
591  * @rdev: radeon device pointer
592  * @ring: ring index the fence is associated with
593  *
594  * Get the number of fences emitted on the requested ring (all asics).
595  * Returns the number of emitted fences on the ring.  Used by the
596  * dynpm code to ring track activity.
597  */
598 unsigned radeon_fence_count_emitted(struct radeon_device *rdev, int ring)
599 {
600         uint64_t emitted;
601
602         /* We are not protected by ring lock when reading the last sequence
603          * but it's ok to report slightly wrong fence count here.
604          */
605         radeon_fence_process(rdev, ring);
606         emitted = rdev->fence_drv[ring].sync_seq[ring]
607                 - atomic64_read(&rdev->fence_drv[ring].last_seq);
608         /* to avoid 32bits warp around */
609         if (emitted > 0x10000000) {
610                 emitted = 0x10000000;
611         }
612         return (unsigned)emitted;
613 }
614
615 /**
616  * radeon_fence_need_sync - do we need a semaphore
617  *
618  * @fence: radeon fence object
619  * @dst_ring: which ring to check against
620  *
621  * Check if the fence needs to be synced against another ring
622  * (all asics).  If so, we need to emit a semaphore.
623  * Returns true if we need to sync with another ring, false if
624  * not.
625  */
626 bool radeon_fence_need_sync(struct radeon_fence *fence, int dst_ring)
627 {
628         struct radeon_fence_driver *fdrv;
629
630         if (!fence) {
631                 return false;
632         }
633
634         if (fence->ring == dst_ring) {
635                 return false;
636         }
637
638         /* we are protected by the ring mutex */
639         fdrv = &fence->rdev->fence_drv[dst_ring];
640         if (fence->seq <= fdrv->sync_seq[fence->ring]) {
641                 return false;
642         }
643
644         return true;
645 }
646
647 /**
648  * radeon_fence_note_sync - record the sync point
649  *
650  * @fence: radeon fence object
651  * @dst_ring: which ring to check against
652  *
653  * Note the sequence number at which point the fence will
654  * be synced with the requested ring (all asics).
655  */
656 void radeon_fence_note_sync(struct radeon_fence *fence, int dst_ring)
657 {
658         struct radeon_fence_driver *dst, *src;
659         unsigned i;
660
661         if (!fence) {
662                 return;
663         }
664
665         if (fence->ring == dst_ring) {
666                 return;
667         }
668
669         /* we are protected by the ring mutex */
670         src = &fence->rdev->fence_drv[fence->ring];
671         dst = &fence->rdev->fence_drv[dst_ring];
672         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
673                 if (i == dst_ring) {
674                         continue;
675                 }
676                 dst->sync_seq[i] = max(dst->sync_seq[i], src->sync_seq[i]);
677         }
678 }
679
680 /**
681  * radeon_fence_driver_start_ring - make the fence driver
682  * ready for use on the requested ring.
683  *
684  * @rdev: radeon device pointer
685  * @ring: ring index to start the fence driver on
686  *
687  * Make the fence driver ready for processing (all asics).
688  * Not all asics have all rings, so each asic will only
689  * start the fence driver on the rings it has.
690  * Returns 0 for success, errors for failure.
691  */
692 int radeon_fence_driver_start_ring(struct radeon_device *rdev, int ring)
693 {
694         uint64_t index;
695         int r;
696
697         radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
698         if (rdev->wb.use_event || !radeon_ring_supports_scratch_reg(rdev, &rdev->ring[ring])) {
699                 rdev->fence_drv[ring].scratch_reg = 0;
700                 if (ring != R600_RING_TYPE_UVD_INDEX) {
701                         index = R600_WB_EVENT_OFFSET + ring * 4;
702                         rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
703                         rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr +
704                                                          index;
705
706                 } else {
707                         /* put fence directly behind firmware */
708                         index = ALIGN(rdev->uvd_fw->size, 8);
709                         rdev->fence_drv[ring].cpu_addr = rdev->uvd.cpu_addr + index;
710                         rdev->fence_drv[ring].gpu_addr = rdev->uvd.gpu_addr + index;
711                 }
712
713         } else {
714                 r = radeon_scratch_get(rdev, &rdev->fence_drv[ring].scratch_reg);
715                 if (r) {
716                         dev_err(rdev->dev, "fence failed to get scratch register\n");
717                         return r;
718                 }
719                 index = RADEON_WB_SCRATCH_OFFSET +
720                         rdev->fence_drv[ring].scratch_reg -
721                         rdev->scratch.reg_base;
722                 rdev->fence_drv[ring].cpu_addr = &rdev->wb.wb[index/4];
723                 rdev->fence_drv[ring].gpu_addr = rdev->wb.gpu_addr + index;
724         }
725         radeon_fence_write(rdev, atomic64_read(&rdev->fence_drv[ring].last_seq), ring);
726         rdev->fence_drv[ring].initialized = true;
727         dev_info(rdev->dev, "fence driver on ring %d use gpu addr 0x%016llx and cpu addr 0x%p\n",
728                  ring, rdev->fence_drv[ring].gpu_addr, rdev->fence_drv[ring].cpu_addr);
729         return 0;
730 }
731
732 /**
733  * radeon_fence_driver_init_ring - init the fence driver
734  * for the requested ring.
735  *
736  * @rdev: radeon device pointer
737  * @ring: ring index to start the fence driver on
738  *
739  * Init the fence driver for the requested ring (all asics).
740  * Helper function for radeon_fence_driver_init().
741  */
742 static void radeon_fence_driver_init_ring(struct radeon_device *rdev, int ring)
743 {
744         int i;
745
746         rdev->fence_drv[ring].scratch_reg = -1;
747         rdev->fence_drv[ring].cpu_addr = NULL;
748         rdev->fence_drv[ring].gpu_addr = 0;
749         for (i = 0; i < RADEON_NUM_RINGS; ++i)
750                 rdev->fence_drv[ring].sync_seq[i] = 0;
751         atomic64_set(&rdev->fence_drv[ring].last_seq, 0);
752         rdev->fence_drv[ring].initialized = false;
753 }
754
755 /**
756  * radeon_fence_driver_init - init the fence driver
757  * for all possible rings.
758  *
759  * @rdev: radeon device pointer
760  *
761  * Init the fence driver for all possible rings (all asics).
762  * Not all asics have all rings, so each asic will only
763  * start the fence driver on the rings it has using
764  * radeon_fence_driver_start_ring().
765  * Returns 0 for success.
766  */
767 int radeon_fence_driver_init(struct radeon_device *rdev)
768 {
769         int ring;
770
771         init_waitqueue_head(&rdev->fence_queue);
772         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
773                 radeon_fence_driver_init_ring(rdev, ring);
774         }
775         if (radeon_debugfs_fence_init(rdev)) {
776                 dev_err(rdev->dev, "fence debugfs file creation failed\n");
777         }
778         return 0;
779 }
780
781 /**
782  * radeon_fence_driver_fini - tear down the fence driver
783  * for all possible rings.
784  *
785  * @rdev: radeon device pointer
786  *
787  * Tear down the fence driver for all possible rings (all asics).
788  */
789 void radeon_fence_driver_fini(struct radeon_device *rdev)
790 {
791         int ring, r;
792
793         mutex_lock(&rdev->ring_lock);
794         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
795                 if (!rdev->fence_drv[ring].initialized)
796                         continue;
797                 r = radeon_fence_wait_empty_locked(rdev, ring);
798                 if (r) {
799                         /* no need to trigger GPU reset as we are unloading */
800                         radeon_fence_driver_force_completion(rdev);
801                 }
802                 wake_up_all(&rdev->fence_queue);
803                 radeon_scratch_free(rdev, rdev->fence_drv[ring].scratch_reg);
804                 rdev->fence_drv[ring].initialized = false;
805         }
806         mutex_unlock(&rdev->ring_lock);
807 }
808
809 /**
810  * radeon_fence_driver_force_completion - force all fence waiter to complete
811  *
812  * @rdev: radeon device pointer
813  *
814  * In case of GPU reset failure make sure no process keep waiting on fence
815  * that will never complete.
816  */
817 void radeon_fence_driver_force_completion(struct radeon_device *rdev)
818 {
819         int ring;
820
821         for (ring = 0; ring < RADEON_NUM_RINGS; ring++) {
822                 if (!rdev->fence_drv[ring].initialized)
823                         continue;
824                 radeon_fence_write(rdev, rdev->fence_drv[ring].sync_seq[ring], ring);
825         }
826 }
827
828
829 /*
830  * Fence debugfs
831  */
832 #if defined(CONFIG_DEBUG_FS)
833 static int radeon_debugfs_fence_info(struct seq_file *m, void *data)
834 {
835         struct drm_info_node *node = (struct drm_info_node *)m->private;
836         struct drm_device *dev = node->minor->dev;
837         struct radeon_device *rdev = dev->dev_private;
838         int i, j;
839
840         for (i = 0; i < RADEON_NUM_RINGS; ++i) {
841                 if (!rdev->fence_drv[i].initialized)
842                         continue;
843
844                 seq_printf(m, "--- ring %d ---\n", i);
845                 seq_printf(m, "Last signaled fence 0x%016llx\n",
846                            (unsigned long long)atomic64_read(&rdev->fence_drv[i].last_seq));
847                 seq_printf(m, "Last emitted        0x%016llx\n",
848                            rdev->fence_drv[i].sync_seq[i]);
849
850                 for (j = 0; j < RADEON_NUM_RINGS; ++j) {
851                         if (i != j && rdev->fence_drv[j].initialized)
852                                 seq_printf(m, "Last sync to ring %d 0x%016llx\n",
853                                            j, rdev->fence_drv[i].sync_seq[j]);
854                 }
855         }
856         return 0;
857 }
858
859 static struct drm_info_list radeon_debugfs_fence_list[] = {
860         {"radeon_fence_info", &radeon_debugfs_fence_info, 0, NULL},
861 };
862 #endif
863
864 int radeon_debugfs_fence_init(struct radeon_device *rdev)
865 {
866 #if defined(CONFIG_DEBUG_FS)
867         return radeon_debugfs_add_files(rdev, radeon_debugfs_fence_list, 1);
868 #else
869         return 0;
870 #endif
871 }