drm: i915: Wait for fences on new fb, not old
authorDaniel Stone <daniels@collabora.com>
Fri, 21 Oct 2016 14:44:54 +0000 (15:44 +0100)
committerGreg Kroah-Hartman <gregkh@linuxfoundation.org>
Thu, 10 Nov 2016 15:38:55 +0000 (16:38 +0100)
commit 1fb3672eaf6ec95fb34c22734feffd6041531c5b upstream.

The previous code would wait for fences on the framebuffer from the old
plane state to complete, rather than the new, so you would see tearing
everywhere. Fix this to wait on the new state before we make it active.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Fixes: 94f050246b42 ("drm/i915: nonblocking commit")
Cc: Daniel Vetter <daniel.vetter@intel.com>
Cc: Maarten Lankhorst <maarten.lankhorst@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Link: http://patchwork.freedesktop.org/patch/msgid/20161021144454.6288-1-daniels@collabora.com
(cherry picked from commit 2d2c5ad83f772d7d7b0bb8348ecea42e88f89ab0)
Signed-off-by: Jani Nikula <jani.nikula@intel.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@linuxfoundation.org>
drivers/gpu/drm/i915/intel_display.c

index e9a64fba6333077ca30fabea7a1ac9d12fefccea..63462f279187c8cc5ddc99039a15dfd6401199a8 100644 (file)
@@ -13834,7 +13834,7 @@ static void intel_atomic_commit_tail(struct drm_atomic_state *state)
 
        for_each_plane_in_state(state, plane, plane_state, i) {
                struct intel_plane_state *intel_plane_state =
-                       to_intel_plane_state(plane_state);
+                       to_intel_plane_state(plane->state);
 
                if (!intel_plane_state->wait_req)
                        continue;