video: tegra: dc: Increasing the Pixel clock to achieve 60 FPS.
authorsrawat <srawat@nvidia.com>
Fri, 4 Mar 2011 11:38:26 +0000 (17:08 +0530)
committerVarun Colbert <vcolbert@nvidia.com>
Thu, 10 Mar 2011 03:03:13 +0000 (19:03 -0800)
Bug: 792248

Change-Id: I4094a203e376fedfc35d3e983e9e44ef3bba2b1e
Reviewed-on: http://git-master/r/21649
Reviewed-by: Varun Colbert <vcolbert@nvidia.com>
Tested-by: Varun Colbert <vcolbert@nvidia.com>
arch/arm/mach-tegra/board-ventana-panel.c

index f90fd6e18ea2ab345e06733a73fa8397fbd74346..9038ad30f96f2530595a787b3984eaf5cce100ce 100644 (file)
@@ -191,7 +191,7 @@ static struct resource ventana_disp2_resources[] = {
 
 static struct tegra_dc_mode ventana_panel_modes[] = {
        {
-               .pclk = 62200000,
+               .pclk = 72072000,
                .h_ref_to_sync = 11,
                .v_ref_to_sync = 1,
                .h_sync_width = 58,