static unsigned int mxcsr_feature_mask __read_mostly = 0xffffffffu;
unsigned int xstate_size;
+ EXPORT_SYMBOL_GPL(xstate_size);
unsigned int sig_xstate_ia32_size = sizeof(struct _fpstate_ia32);
static struct i387_fxsave_struct fx_scratch __cpuinitdata;
stts();
}
-void __cpuinit init_thread_xstate(void)
+static void __cpuinit init_thread_xstate(void)
{
+ /*
+ * Note that xstate_size might be overwriten later during
+ * xsave_init().
+ */
+
if (!HAVE_HWFP) {
xstate_size = sizeof(struct i387_soft_struct);
return;
}
- if (cpu_has_xsave) {
- xsave_cntxt_init();
- return;
- }
-
if (cpu_has_fxsr)
xstate_size = sizeof(struct i387_fxsave_struct);
#ifdef CONFIG_X86_32
* Called at bootup to set up the initial FPU state that is later cloned
* into all processes.
*/
+
void __cpuinit fpu_init(void)
{
unsigned long oldcr0 = read_cr0();
write_cr0(oldcr0 & ~(X86_CR0_TS|X86_CR0_EM)); /* clear TS and EM */
- /*
- * Boot processor to setup the FP and extended state context info.
- */
if (!smp_processor_id())
init_thread_xstate();
- xsave_init();
mxcsr_feature_mask_init();
/* clean state in init */
current_thread_info()->status = 0;
clear_used_math();
}
-#endif /* CONFIG_X86_64 */
+
+#else /* CONFIG_X86_64 */
+
+void __cpuinit fpu_init(void)
+{
+ if (!smp_processor_id())
+ init_thread_xstate();
+}
+
+#endif /* CONFIG_X86_32 */
void fpu_finit(struct fpu *fpu)
{
if (ret)
return ret;
+ sanitize_i387_state(target);
+
return user_regset_copyout(&pos, &count, &kbuf, &ubuf,
&target->thread.fpu.state->fxsave, 0, -1);
}
if (ret)
return ret;
+ sanitize_i387_state(target);
+
ret = user_regset_copyin(&pos, &count, &kbuf, &ubuf,
&target->thread.fpu.state->fxsave, 0, -1);
-1);
}
+ sanitize_i387_state(target);
+
if (kbuf && pos == 0 && count == sizeof(env)) {
convert_from_fxsr(kbuf, target);
return 0;
if (ret)
return ret;
+ sanitize_i387_state(target);
+
if (!HAVE_HWFP)
return fpregs_soft_set(target, regset, pos, count, kbuf, ubuf);
struct _fpstate_ia32 __user *fx = buf;
int err = 0;
+
+ sanitize_i387_state(tsk);
+
/*
* For legacy compatible, we always set FP/SSE bits in the bit
* vector while saving the state to the user context.
HV_X64_MSR_GUEST_OS_ID, HV_X64_MSR_HYPERCALL,
HV_X64_MSR_APIC_ASSIST_PAGE,
MSR_IA32_SYSENTER_CS, MSR_IA32_SYSENTER_ESP, MSR_IA32_SYSENTER_EIP,
- MSR_K6_STAR,
+ MSR_STAR,
#ifdef CONFIG_X86_64
MSR_CSTAR, MSR_KERNEL_GS_BASE, MSR_SYSCALL_MASK, MSR_LSTAR,
#endif
if (cpu_has_xsave)
memcpy(guest_xsave->region,
&vcpu->arch.guest_fpu.state->xsave,
- sizeof(struct xsave_struct));
+ xstate_size);
else {
memcpy(guest_xsave->region,
&vcpu->arch.guest_fpu.state->fxsave,
if (cpu_has_xsave)
memcpy(&vcpu->arch.guest_fpu.state->xsave,
- guest_xsave->region, sizeof(struct xsave_struct));
+ guest_xsave->region, xstate_size);
else {
if (xstate_bv & ~XSTATE_FPSSE)
return -EINVAL;