drm/mga200g: Don't grab dev->struct_mutex for in mmap offset ioctl
authorDaniel Vetter <daniel.vetter@ffwll.ch>
Thu, 9 Jul 2015 21:32:38 +0000 (23:32 +0200)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Mon, 10 Aug 2015 11:37:12 +0000 (13:37 +0200)
Since David Herrmann's mmap vma manager rework we don't need to grab
dev->struct_mutex any more to prevent races when looking up the mmap
offset. Drop it and instead don't forget to use the unref_unlocked
variant (since the drm core still cares).

Reviewed-by: Thierry Reding <treding@nvidia.com>
Signed-off-by: Daniel Vetter <daniel.vetter@intel.com>
drivers/gpu/drm/mgag200/mgag200_main.c

index f6b283b8375ec7071adb32459a1bc2f6427dc2ad..c99c2cb2893907e0154cb73b4f354508502a197c 100644 (file)
@@ -345,23 +345,15 @@ mgag200_dumb_mmap_offset(struct drm_file *file,
                     uint64_t *offset)
 {
        struct drm_gem_object *obj;
-       int ret;
        struct mgag200_bo *bo;
 
-       mutex_lock(&dev->struct_mutex);
        obj = drm_gem_object_lookup(dev, file, handle);
-       if (obj == NULL) {
-               ret = -ENOENT;
-               goto out_unlock;
-       }
+       if (obj == NULL)
+               return -ENOENT;
 
        bo = gem_to_mga_bo(obj);
        *offset = mgag200_bo_mmap_offset(bo);
 
-       drm_gem_object_unreference(obj);
-       ret = 0;
-out_unlock:
-       mutex_unlock(&dev->struct_mutex);
-       return ret;
-
+       drm_gem_object_unreference_unlocked(obj);
+       return 0;
 }