* when we go busy again does not account too much ticks.
*/
if (ts->tick_stopped) {
- touch_softlockup_watchdog();
+ touch_softlockup_watchdog_sched();
if (is_idle_task(current))
ts->idle_jiffies++;
}
tick_do_update_jiffies64(now);
local_irq_restore(flags);
- touch_softlockup_watchdog();
+ touch_softlockup_watchdog_sched();
}
/*
/*
* If the tick is due in the next period, keep it ticking or
- * restart it proper.
+ * force prod the timer.
*/
delta = next_tick - basemono;
if (delta <= (u64)TICK_NSEC) {
tick.tv64 = 0;
+ /*
+ * We've not stopped the tick yet, and there's a timer in the
+ * next period, so no point in stopping it either, bail.
+ */
if (!ts->tick_stopped)
goto out;
+
+ /*
+ * If, OTOH, we did stop it, but there's a pending (expired)
+ * timer reprogram the timer hardware to fire now.
+ *
+ * We will not restart the tick proper, just prod the timer
+ * hardware into firing an interrupt to process the pending
+ * timers. Just like tick_irq_exit() will not restart the tick
+ * for 'normal' interrupts.
+ *
+ * Only once we exit the idle loop will we re-enable the tick,
+ * see tick_nohz_idle_exit().
+ */
if (delta == 0) {
- /* Tick is stopped, but required now. Enforce it */
tick_nohz_restart(ts, now);
goto out;
}
update_cpu_load_nohz(active);
calc_load_exit_idle();
- touch_softlockup_watchdog();
+ touch_softlockup_watchdog_sched();
/*
* Cancel the scheduled timer and restore the tick
*/
#ifndef CONFIG_VIRT_CPU_ACCOUNTING_NATIVE
unsigned long ticks;
- if (vtime_accounting_enabled())
+ if (vtime_accounting_cpu_enabled())
return;
/*
* We stopped the tick in idle. Update process times would miss the