#include <asm/firmware.h>
#include <asm/lmb.h>
#include <asm/udbg.h>
-#include <asm/ps3.h>
#include <asm/lv1call.h>
#include "platform.h"
unsigned long nr_pages;
if (!firmware_has_feature(FW_FEATURE_PS3_LV1))
- return 0;
+ return -ENODEV;
BUG_ON(!mem_init_done);